CoderZ Adventure: Trailblazers

CoderZ Adventure: Trailblazers

100% online,
no installation required
For educators of all backgrounds
Fully aligned to TEKS Technology Application standards
100% online, no installation required
For educators of all backgrounds
Discovery-based learning approach
Class management tools

A Texas-sized adventure awaits! No experience necessary, this course takes students in Grade 3 on a journey through various virtual destinations where they’ll learn how to program and navigate a virtual robot using Blockly. Gamified missions break up the lessons into bite-sized chunks, which include computer science fundamentals, and 21st Century Skills.

Fully aligned to TEKS Technology Application standards for Grade 3 plus each lesson includes TEKS-aligned ELAR and Mathematics extensions which incorporate digital citizenship, impacts of technology, and data science standards.

Includes teaching guide with reflection questions, guidance for assessment, slide decks, quizzes, instructional videos, knowledge base, and class management tool

Who this course is for: Texas teachers and students in Grade 3, without prior coding or robotics knowledge.

30+ hours , 126 activities

Self-paced, gamified activities with real-time feedback and step-by-step instructions

3rd grade
Blockly
English, Spanish, Hebrew
Last updated 7/2024

Student Outcomes

COMPUTER SCIENCE
Algorithms, Control, Program Development
COMPUTER SCIENCE
Exploring concepts of simulations and robots
COMPUTER SCIENCE
Conceptualizing digital safety and digital footprint
MATH & GEOMETRY
Operations: addition, subtraction, multiplication, division
MATH & GEOMETRY
Robotics Motion Planning - Direction
MATH & GEOMETRY
Shapes: adjacent/equilateral triangles, partial/full circles, parallel lines
21st CENTURY SKILLS
Teamwork and collaboration
21st CENTURY SKILLS
Giving and using peer feedback
21st CENTURY SKILLS
Creativity and critical thinking

Course Resources

Teaching Guide

Teaching Guide

Everything you need to flow through each lesson, including: clear objectives, questions for reflection, instructional videos, and more.

Slide Deck for Classroom Activities

Slide Deck for Classroom Activities

Each session is guided by a presentation that covers the entire session from theory to practice, including: scientific background, examples and sample code, discussion guidelines, play time activities, and speaker notes.

Mission Solutions

Mission Solutions

You can quickly navigate to all the solutions for each lesson in just a few clicks.

Heatmaps and Student Reports

Heatmaps and Student Reports

So you can see how individual students compare to one another, identify specific topics they may be struggling with, and recommend corrective actions.

Knowledge Base and Help Desk

Knowledge Base and Help Desk

Get answers to all your subject matter questions and find your way around the platform.

30+ hours, 15 lessons, 126 activities

Course outline

Games and Simulations
7 activities
Learn about digital security and simulations while logging into accounts for the first time.
Sequencing in Adventure Peak
11 activities
Use sequencing to create a program while navigating the robot through a simulated environment.
Planning in Frozen Island
11 activities
Consider the benefits of planning an algorithm, collecting data, and using pseudocode before coding.
Waiting in Lost City
10 activities
Explore more ways to collect data while planning a program.
Loops in Lost City
10 activities
Learn how to recognize and use patterns to create complex code more easily with loops.
Parameters in Crystal Crater
11 activities
Use parameters and arguments to change the behavior of a method.
Project 1: The Dancing Robot
5 activities
Bring everything together to choreograph and code a dance for the virtual robot.
Bonus Content
6 activities
Variables on the Dance Floor
9 activities
Create and use variables for more flexible and readable programs.
Smooth Turns in Candy Town
9 activities
Discover a new type of turn and consider the advantages of different algorithms.
Project 1.5: The Mega Dance
5 activities
Collaborate with peers and share code to create a joint dance for the robot.
Debugging in Candy Town
10 activities
Find and fix problems in code with a structured debugging process.
Conditionals in the Maze
9 activities
Use sensors and conditionals to create programs that respond to their environments.
Sketch It!
9 activities
Manage complexity and tackle new problems while using the Draw Trail function to interact with the environment.
Project 2: Sketch n' Stamp
4 activities
Collaborate with peers to create a digital artwork that incorporates various programming concepts.
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Other Courses in Our Curriculum

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CoderZ Adventure – New Worlds
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  • Robotics and automation
  • Coding with procedures and events
  • Data and Analysis
  • Critical thinking with debugging
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CoderZ CodeFarm – Growing Season
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  • Navigational sensors such as gyroscopes
  • Project planning and documentation
  • Collaborative problem solving
  • Impacts of emerging technologies
  • Data management and representation
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CoderZ CodeFarm – Breaking Ground
5th grade
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  • Foundational principles of robotics and automation
  • Coding with loops and conditionals
  • Problem-solving and debugging
  • Collaboration and communication
  • Digital Literacy and ethics