CoderZ Adventure: New Worlds

CoderZ Adventure: New Worlds

Fully aligned to TEKS Technology Application standards
100% online, no installation required
For educators of all backgrounds

CoderZ Adventure: New Worlds builds on what students have learned in Trailblazers, as the virtual robot explores new environments that incorporate more advanced computing and robotics concepts.

Fully aligned to TEKS Grade 4 Technology Applications standards, the course reviews the topics covered in Trailblazers and introduces new ways for the robot to interact with increasingly complex and unpredictable environments. ELAR and Mathematics extensions deepen learning for digital ethics, cybersecurity, and data literacy.

Includes teaching guide with reflection questions, guidance for assessment, slide decks, quizzes, instructional videos, knowledge base, and class management tool!

Who this course is for: Texas teachers and students in Grade 4. Prerequisites: CoderZ Adventure: Trailblazers

30+ hours , 71 activities

Self-paced, gamified activities with real-time feedback and step-by-step instructions

4th grade
Blockly
English, Spanish, Hebrew
Last updated 7/2024

Student Outcomes

COMPUTER SCIENCE
Use procedures (smart blocks) to organize and reuse code
COMPUTER SCIENCE
Use a coordinate system to communicate commands
COMPUTER SCIENCE
Use sequencing to create programs that solve problems
REAL WORLD APPLICATION
Break down a complex problem into component parts
REAL WORLD APPLICATION
Introducing concepts like account safety, creating citations, cyberbullying
REAL WORLD APPLICATION
Design & adjust solutions to account for real world constraints such as friction
21st CENTURY SKILLS
Teamwork and collaboration
21st CENTURY SKILLS
Giving and using peer feedback
21st CENTURY SKILLS
Creativity and critical thinking

Course Resources

Teaching Guide

Teaching Guide

Everything you need to flow through each lesson, including: clear objectives, questions for reflection, instructional videos, and more.

Slide Deck for Classroom Activities

Slide Deck for Classroom Activities

Each session is guided by a presentation that covers the entire session from theory to practice, including: scientific background, examples and sample code, discussion guidelines, play time activities, and speaker notes.

Mission Solutions

Mission Solutions

You can quickly navigate to all the solutions for each lesson in just a few clicks.

Heatmaps and Student Reports

Heatmaps and Student Reports

So you can see how individual students compare to one another, identify specific topics they may be struggling with, and recommend corrective actions.

Knowledge Base and Help Desk

Knowledge Base and Help Desk

Get answers to all your subject matter questions and find your way around the platform.

30+ hours, 14 lessons, 71 activities

Course outline

Refresh in the Milky Way
9 activities
Review code and problem-solving skills in a series of missions that leverage the software development and debugging proc
Sensors with Weebo
9 activities
Detect and avoid obstacles by collecting sensor data to be used in an event block.
Outputs in Wonderland
7 activities
Manipulate the environment in new ways and incorporate these features into the data gathering and planning process.
Loops in the Air
8 activities
Use patterns and loops to manage complexity in continuously changing environments.
Conditionals
1 activity
Explore the similarities and differences between conditionals and events in responding to unpredictable circumstances.
Variables
1 activity
Save sensor data into variables so it can be used later in the program.
Project 1 TBD
1 activity
Plan and code a virtual robot’s adventure through a dynamic and interactive environment.
Project: Sketching
1 activity
Students use what they have learned to design and create a picture or pattern of their own.
Pushing Cyber Blocks
8 activities
Use new types of output to move obstacles and impact the environment.
Construction in the Arctic
8 activities
Construct new paths for the robot by manipulating items in the simulation.
Friction in Cyber World
8 activities
Model concepts such as force, friction and momentum when planning a program.
Coordinates in the Arctic
8 activities
Coordinate the behavior of multiple robots with different abilities.
Smart Blocks
1 activity
Create and use new procedures to make coder easier to read and reuse.
Project 2: TBD
1 activity
Design and create a three-dimensional environment for another robot to navigate.
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Other Courses in Our Curriculum

30+ hours
3 languages
CoderZ Adventure – Trailblazers
3rd grade
Blockly
  • Fundamentals of robot systems
  • Coding with loops and conditionals
  • Geometry and Data Analysis
  • Technology Impacts and Digital Literacy
30-50 hours
2 languages
CoderZ CodeFarm – Growing Season
6th grade
Blockly
  • Navigational sensors such as gyroscopes
  • Project planning and documentation
  • Collaborative problem solving
  • Impacts of emerging technologies
  • Data management and representation
30-50 hours
3 languages
CoderZ CodeFarm – Breaking Ground
5th grade
Blockly
  • Foundational principles of robotics and automation
  • Coding with loops and conditionals
  • Problem-solving and debugging
  • Collaboration and communication
  • Digital Literacy and ethics