STEM education isn’t only about technology, coding and robotics. STEM education also comes to offer the world an interdisciplinary model based on inclusivity, integration, assessment and delivery of useful skills.
Students who go through STEM education, with the guidance of a well prepared teacher (or mentor, as we like to call them), will be able to shape this world into a fairer and more equal place.
Kids who receive STEM education will be better prepared to face real life problems with more creativity, critical thinking and effectiveness.
We put together a few old-ish quotes about education that come to remind us about the deepest meaning of this new model: Placingthe students on athrone, and giving them an actual possibility to learn, explore, discover and create their own learning process.
This is exactly what we meant when we referred to teachers as mentors or guides. Self-learning processes allow kids to build theirself-confidence and a better relationship with research sources, and assures a higher level of preparation for real life problems.
What should be the ideal level of participation of a teacher in a class? How much space should students have to explore and build their own learning processes? How does a teacher design a space in which students will build and gainknowledge and skills in the intendedway?
We would love to hear your thoughts on these subjects!
Read more about Maria Montessori in this article of our blog in which we wrote about her.
Indeed, there are thousands of books with extremely valuable material about pedagogical strategies and educational psychology. We value, appreciate and consider those backgrounds for every single coding with robots course we design.
Anyway, the actual learning for a teacher comes from the constant interactivity with the class.
The inherent interdisciplinary aspect of STEM education enables teachers to watch their students progress from a different, formative and constructive point of view.
In some sort of way, this relatesto the subject of the webinar we organized: “Assessment in a STEM & Robotics learning environment”.
If we look only at the theory in books, how could we measure creativity, critical thinking and problem-solving abilities? What’s the right pedagogical strategy to use when the goal is to motivate our students to find full, creative, effective and useful solutions for an engineering problem?
Once again: experiencing, applying skills and focusing on aninterdisciplinary world equals success. Steve Jobs realized this not only when mentioning this but also when deciding who to hire.
STEM education provides the space to experience, to get the skills the –uncertain future- demands from us, to actually be able to “connect the dots” in order to get to a creative form of solution to a specific and sometimes undefined problem.
Oh, Seymour! We just love Papert’s texts and legacy. All of his research on education mixed with technology drove him to understand how important it actually is to create a space for students to create.
He sees the teacher as the responsible for enabling this process to happen. Opening, with his thoughts, many new questions and challenges for educators worldwide.
Read about Seymour’s work and legacy in this article we wrote about him a few weeks ago.
And John Dewey was totally write when saying this. Critical thinking, character, teamwork abilities, and a strong desire to learn how we can shape the world of the future can be a stunning formula to current students to open the doors to success.
Yes, STEM (or STEAM) is not only about technology, coding and robotics, but also about the amazing heightswe could reach if we use those items in a smart and focused way.
We hope tools like ours to be the road for the students’ success in the near future. We aim to be a valuable instrument to shape their future. May they make this world a better place.
For Parkland Magnet MS’ teachers, CoderZ offers up real-world applications that help students actually see how what they’re learning is applicable in the real world—even though it’s only in a computer simulation.
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