Put on your thinking caps and buckle up! Cyber Robotics 102 continues the gamified ride through the world of computer science and robots - this time around with an extensive focus on variables, robotics-related algorithms, and physics in a changing obstacle environment. Promotes critical thinking, investigation, and problem solving.
Includes teachers’ guide, instructional videos, suggested solutions, slide deck for classroom activities, reflective questions for summative assessments, class conclusion Q&As, learning progress heatmap, knowledge base, and help desk.
Who this course is for: Teachers and students grades 8-12, who have successfully completed Cyber Robotics 101 and are looking to build on their foundation to discover new concepts in programming. Short, structured missions and flexible pacing make the curriculum engaging for a range of intermediate and advanced learning levels.
Code using two motors in a physics-based environment while demonstrating an understanding of power.
Learn motion planning to accommodate the impact of gravity, pushing heavy weights, ramps and slopes.
Use open and closed control systems, conditions, and loops to control the robot's speed.
Practice HUD to measure angles and code-specific turns with precision using the gyro sensor and reset.
Use the HUD to measure and code different turn types using “turn to” movement and gyro reset.
Get creative and show off your coding skills in this fun doodle-filled pack of missions.
Code using touch and ultrasonic sensors, boolean logic, and loops to recognize and avoid objects.
Use variables and math operators to code decision-making that navigates in a random environment.
Set Ruby’s top ultrasonic sensor joint, code the sensor to scan, and navigate a changing environment.
Use the color sensor, string data type variables, and logic operators to code for self-correction.
Use nested loops and the gyroscope’s X-axis for tilt to determine whether driving up- or downhill.
Use variables, loops, math and logic operators to code Ruby’s magnetic arm for rearranging objects.
Learn to use the robot’s arm and an encoder to grab and move objects.
Learn to stabilize using the gyroscope’s Y-axis, encoders, variables, and proportional control.
Everything you need to flow through each lesson, including: clear objectives, questions for reflection, instructional videos, and more.
Each session is guided by a presentation that covers the entire session from theory to practice, including: scientific background, examples and sample code, discussion guidelines, play time activities, and speaker notes.
You can quickly navigate to all the solutions for each lesson in just a few clicks.
So you can see how individual students compare to one another, identify specific topics they may be struggling with, and recommend corrective actions.
Get answers to all your subject matter questions and find your way around the platform.
Beep, boop, beep beep! This course guides students to discover computer science and robotics concepts by programming their own virtual robot through a series of gamified missions.
Mooove on up to this introductory coding and robotics course that sets the standard for in-class elementary CS programs! With strategic scaffolding built into nearly every inch, teachers can successfully advance
It’s time to pack your bags and dive into the world of STEM, coding, and robotics—no experience necessary!
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