F.A.Q.

Below is some info that will help you
understand CRCC and how it all works…

What is CRCC?

CRCC is an innovative online robotics tournament that fun and engages students to learn coding and robotics. Classes and Schools compete and involve students through gaming and competition in STEM, coding and tech literacy. No previous experience is necessary, everyone can participate. CRCC is cloud-based, can be accessed from any computer and uses simulation of virtual 3D Robots that perform complex tasks and missions – so no special equipment is necessary. Students compete within their class, grade, school, region and state to win stages and progress to the finals.

Where do the Cyber Robotics Coding Competitions (CRCC) fit in the ecosystem of learning to STEM/code/robotics, etc.?

  • CRCC is built to promote STEM, Computer Science and Robotics to all students of all skill levels while they compete in a fun and motivating event.
  • CRCC is an opportunity for students and educators with little or no prior experience in coding or robotics to learn about robotics and coding or for more experienced students to continue to learn to coding leveraging a familiar programming tool (Blockly) and virtual robots.
  • CRCC can be implemented as part of a class or afterschool activity
    • as part of a school’s STEM Program, CRCC cost-effectively introduces more STEM programming/coding/computer science/robotics
    • as an additional STEM/coding/computer science/robotics activity for a non-school-based club or youth development organization.
  • CRCC is a connecting experience and sits between starter learn-to-code opportunities like Code.org’s Hour of Code and more advanced and intensive physical robotics and computer science programs like FIRST Tech Challenge or CyberPatriots; CRCC augments the existing offerings of relevant Club and Youth Development Organizations like Girls Who Code.

Students of what grade(s) participate in CRCC?

  • CRCC is focused on middle school-aged students at this time, i.e.: students in grades 5th-8th.
  • High school teams and teams of high school aged-students (students in 9th-12th grade) can participate in CRCC but will not be displayed on external leaderboards or receive invitations to the Finals.

What subjects do the In-School Teachers/mentors teach who sponsor CRCC teams?

  • Teachers of any school subject can mentor a CRCC team. No prior experience on the part of students or teachers is required; CRCC is self-driven with extensive learning support resources.

Can clubs or community organizations participate in CRCC?

  • Yes, non-school-based clubs and community organizations can form teams and participate.

Is there a cost to participate in CRCC?

  • Yes – a nominal registration fee is required to participate in CRCC. The fee may be different for different events in different states or countries as some events have corporate or other sponsorship. The fee is also dependent on the competition structure, location and sponsor organizations. Individuals, teams, classes and schools can register. In some competitions, registration may be sponsored, in others there will be a fee. Look for details of your specific competition to find the fee structure.

I’m an educator who wants several classes in a school and/or additional school-based clubs and/or non-school-based clubs/organizations to participate. How do I register and how many teams do I register?

  • School registration will give the School Org Admin the ability to invite multiple teachers and each teacher can have multiple classes (teams). When you create multiple classes in the school, divide your team into groups by unique identifiers so you can tell which is which (time of day, club name, teacher, etc., e.g.: Period 2, Robotics Club, Period 4, Mr Smith’s Class). All the teams/classes within a school will be on the leaderboard and will be combined to make one school team on the school leadersboard.
  • Class registration is for a teacher with one team of up to 35 students. We recommend you encourage your colleagues to join you and sign up as a school team!
  • If you’re a mentor of a Club/Organization or group who want to participate, you can register as a class team with up to 35 seats. If you are already part of a school team, you will need a different unique email address for your registration.
  • Students may only participate in one team (school, class, club) – we do not allow/encourage students to participate in multiple frameworks in the same season.
  • If you’re a mentor of a Non-School-Based Club/Organization affiliated with multiple sites, e.g.: you help with STEM classes and/or STEM enrichment activities and clubs at multiple schools and/or non-school based Clubs/Organizations, register once for each group and create separate teams. Note: you will need to use distinct email addresses for each registration.
    • Please contact us for help in complex cases!

What is the registration process?

  • A teacher will sign up and create an account for a class or school (https://crcc.io/2019-registration)
  • For School registration – this will be the administrator – School Org Admin who will register additional teachers and classes
  • The next step will ask you to select the type of registration and the number of seats and process payment fort registration (You can pay online or request a quote to process a Purchase Order (PO) through your school administration.
  • Once the registration fee is processed, you will receive an email with login information and details how to add teachers and invite students to join your classes.

NOTE: since the competition is run on specific dates, when registration is processed, users may still see and in-active pack (grayed out) with a countdown timer to the start date and time of the event.

I have registered my school, class or club to participate in CRCC as an in-school teacher or club/organization mentor. What happens next?

You will receive an email confirmation with instructions and when you login to the CRCC platform (play.gocoderz.com) the competition pack will be active or show a countdown timer to the date and time of the start of the competition.

  • School Registration – The School Org Admin teacher/educator should set up the first account on CoderZ. This administrator will be able to add subsequent teachers and classes to the school.

Where do admins and educators log-in?

  • The competition is run on the CoderZ platform and server. Educators can go to play.gocoderz.com to login to their account to participate in CRCC.
  • The Administrator (School Org Admin) will have a username and password to the competition Manager where they can setup additional teacher and class accounts.

How can I make sure CRCC will work on my computer or students’ computers? How do I test my browser and interface?

  • The CoderZ platform is currently compatible with the Chrome browser only. We recommend you check to make sure you have the most recent version of Chrome Browser and then log-in and activate your account and try a mission to confirm it loads properly.
  • The CoderZ platform require a computer with a minimum 64 bit CPU and 4 GB of RAM memory (8GB is recommended)
  • PC, Mac and Chromebook devices are acceptable
  • The CoderZ platform are not currently compatible with tablet, ipad or mobile devices and function poorly on entry-level Chromebook models.

Once you get your login information, you can login to the system and run some of the “getting Started” missions to check that your computer and Browser are compatible.

How do additional educators join CRCC?

  • School license – the School Org Admin can add educators and classes to the school account.
  • Class License – the class license is for a single educator. Additional educators can register for a class account or if they are from the same school, contact us and we can facilitate upgrading your registration to a school account.

How do students register to participate in CRCC?

  • Students can register in two ways:
    • Directly, via the student class code. Educators will create a class and share the class code with his/her students. Students register by going to play.gocoderz.com, clicking the “Join Class” tab, and then using the student class code provided.
    • Indirectly, via an email. The educator can use the “add student” tool under their class dashboard screen to send emails to students which invite them to register using the above, direct process
    • Google SSO – coming soon.

How many students can participate in CRCC?

  • As many as you would like to participate! The platform is scalable and a core value of CRCC is that anyone can learn to code – anyone and everyone at your school or club/organization is invited and encouraged to participate and can succeed. Each class/school/organization will be limited by the number of seats they have purchased when registering.

What is Student Inclusiveness?

  • CRCC wants to expose virtual coding to all students and encourages participation from every student enrolled in your school or member of your club/organization. CRCC considers the number of registered and active students compared to the total number of students enrolled at your school and offers awards and prizes for highest percentage of school participation..

Where will a student “live” once he/she registers?

  • Students are registered within a class administered by a teacher. Only teachers can create logins to the platform and then invite student to joint their class. The information about the participants is not public and is only visible to the teacher or school administrator in a multi-teacher environment.
  • Please note: CRCC complies with COPPA and FERPA and state specific relevant student privacy rules & regulations.

What if a mission doesn’t load?

  • Click the Help? button on the bottom right corner of your screen and search for solutions. Click the “Leave us a Message” button and provide details of the problem you are experiencing if a solution isn’t shown or the solutions you see do not work. Our support experts will respond within 24 hours.

Can Educators try the platform and practice in advance of students?

  • Yes, educators can register for the CoderZ platform and  access the Getting Started missions in the weeks leading-up to the start of the competition.
  • The competition officially begins for students with the Boot Camp. Boot Camp is a period for learning how the platform works, the basics of coding and to get practice before the real competition begins.
  • Boot Camp is important – the more students competing, the more points your school will have to kick off the competition and students who complete all the boot camp missions will earn bonus points at the outset of the competitive phase.

Boot camp has already started, can my school or club/organization still sign up?

  • Schools and educators can sign up until the “registration closes” date. In most competition, since this is a competitive event and we want to make sure everyone is on a level playing field. this will be at the start of Boot Camp or maybe a week into the Boot Camp. All competitors (teams) should be registered and ready to go by the cutoff date and then all teams have the same opportunity.
  • Students can join at any point.

The webinar has ended, can my school or club/organization still sign up?

  • Absolutely, complete the registration form and our team will email the relevant information you need. Registration will remain open until thecut off date and the webinars will be available as recorded session for teacher who may have missed them. The sooner you get your CRCC team up and running, the more time they will have to practice and participate.

What are the stages of the competition

  • The CRCC Competition is made up of 4 distinct stages and one optional stage.
  • Boot Camp – practice stage – this is the time for students to practice, learn and recruit friends and other classes to join. (baseball analogy – preseason or training camp)
  • Competition stage – this is the early season, the competition begins to build and getting good results may help when you reach crunch time.
  • Qualifiers – as the competition reaches it’s peak, finishing missions, having more participants and getting to the finish line will show on the leader board. Schools at the top of the leaderboard will be invited to the finals.
  • Finals – face to face event in each state where school representatives face off in the ultimate coding and robotics challenge.
    • Finals events will be held in states with a minimum of 50 schools registered and where a suitable venue is available
    • The option of a virtual finals for other states and school is being evaluated.

OPTIONAL BONUS STAGE – this season will include the option for schools to hold in school finals event where classes and students will compete for the “best in school” honors.

When and how does Boot Camp begin? What do I do?

  • Boot Camp for the upcoming USA Fall 2019 Season will be enabled on Oct 7th. Other CRCC seasons around the globe will have their schedules published on the site as well.
  • Make sure you get all your teams registered and that all the teachers in your school are aware of the schedule. Teachers should sign in, get their class codes and invite students to join the class and check they are able to access the system. Students will have access to a set of trial missions that will give them a chance to get oriented and ready to start the bootcamp running!

What are the student goals and objectives for Boot Camp?

  • Boot Camp is a learning stage focused on getting students involved, participating, getting familiar with the platform, learning to code with Blockly and having fun completing missions.
  • Boot Camp does count – participation and completion of missions will generate a kicker bonus that will carry forward to the competition stage – so make sure students do their utmost to complete all the missions.

Is Boot Camp required, i.e.: can my students skip it and just do Qualifiers?

  • Boot Camp is not required, but skipping boot camp could put your team at a disadvantage.
  • Students – even those with some coding experience – are strongly encouraged to go through Boot Camp to familiarize themselves with the platform, and perhaps more important, so they can better help their peers who may be completely new to coding!
  • Boot Camp is part of the scoring of the team. Teams with high participation, gender equality and who finish all the missions in Boot Camp will take bonus starting points through to the first competition phase.

What does CRCC monitor during Boot Camp?

  • We track four things: Student Inclusiveness, Diversity (Gender), Score (missions completed), and students who finish all the missions in Boot Camp.

Why did you choose to track these three things?

  • A core value of CRCC is to show that anyone at any age can learn robotics and coding. We want to promote equity, inclusiveness and get all students involved. To do this we measure how many students are involved out of all the students in the school, how diverse is the participation and how successful (how much effort) do the students put in to making this a success for the school.

What is Student Inclusiveness?

  • CRCC wants to expose virtual coding to all students and encourages participation from every student enrolled in your school or member of your club/organization. CRCC considers the number of registered and active students compared to the total number of students enrolled at your school. Note that this is only applicable to schools with 101+ students enrolled; non-school-based clubs or organizations are not evaluated for Inclusiveness – it is specific for schools. CRCC uses school population data submitted at registration to make competition-related calculations and relies on it to be true and accurate; the school will forfeit any awards/recognition if the submitted data is found to be falsely given and inaccurate.

Can you define an active student for Boot Camp?

  • An active student is a student whom registers and completes a minimum of 10 Boot Camp missions

What is diversity for CRCC?

  • Diversity has many aspects and can refer to different criteria. The one on which we presently focus is gender. Increasing the number of young women in STEM-related fields is an important value for CRCC. We offer the Grace Hopper Award to the school with 101+ students enrolled with the most active female student participants compared to the total female student enrollment at your school. Girl Power!
  • Note that this is only applicable to schools with 101+ students enrolled; non-school-based clubs or organizations are not evaluated for the Grace Hopper – it is specific for schools. CRCC uses school population data submitted at registration to make competition-related calculations and relies on it to be true and accurate; the school will forfeit any awards/recognition if the submitted data is found to be falsely given and inaccurate.

My students have completed all the Boot Camp missions, what do they do next?

  • Please extend our congratulations to your students on completing Boot Camp! They can tune-up their existing missions for a higher score, recruit new teammates, or help teammates until the Competition stage starts.

Boot Camp has ended, can my school or club/organization still sign up?

  • Unfortunately, no. The event is a competitive event and we want to make sure everyone is on a level playing field. All competitors (teams) should be registered and ready to go by the cutoff date and then all teams have the same opportunity.

Boot Camp has ended what happens next?

  • Welcome to the Competition Stage! A new set of missions with new challenges. Your students will use the coding skills they learned during Boot Camp to solve these more complex missions and earn points to qualify for Finals.

What is the Competition Stage

  • Competition stage is the first of two stages where students compete and accumulate points for their team (class or club) and school. All the points in the competition stage count towards the team and schools total score.
  • The competition stage is two weeks. Students complete missions and earn points. By completing all the missions in the competition stage, bonus points will also be allocated.
  • Keep an eye out for challenge missions and some surprises. The CRCC and CoderZ team are busy coming up with new ideas all the time to challenge participants.

Who competes in the Competition stage?

  • All students and all teams move forward from Boot Camp to the Competition stage. The more students that continue and the more students that finish all the missions at each phase, the more bonus points your team will get. CRCC is all about participation and we reward schools and teams who stay in the game till the end.

How long is the Competition stage?

  • The Competition stage is two weeks long. This is the first of two stages and is followed by Qualifiers.

How do Qualifiers begin? What do I do?

  • Qualifiers will be enabled on a specific date right after the Competition stage (Check your competition Schedule), When qualifiers start, a new set of missions will be enabled for all the participants. Students will click the Qualifiers tab in the CRCC Pack to access the new features and missions.

Who competes in Qualifiers?

  • All students and all teams move forward from Boot Camp, through the competition stage and into the Qualifiers stage. The more students that continue and the more students that finish all the missions at each phase, the more bonus points your team will get. CRCC is all about participation and we reward schools and teams who stay in the game till the end.

How long are Qualifiers?

  • Qualifiers are two weeks long.

What are the student goals and objectives for Qualifiers?

  • The Competition and Qualifiers stages are meant to leverage what students have learned during Boot Camp and challenge them to tackle more complex missions and earn points. Students use advanced functions (sensors, flow control, logic, smart block, etc.) to complete missions efficiently and as accurately as possible to earn maximum points.

What does CRCC evaluate during Qualifiers?

  • CRCC will evaluate your team’s total and average scores and changes in participation and active student numbers.
  • The more students actively participating and completing as many missions as possible, the higher your team will rank.
  • Bonus points are allocated for students who complete all the missions in a phase.

Can you define an active student for Qualifiers?

  • An active student is one who completes a minimum of 5 Qualifiers missions.

When does Qualifiers end?

  • Check your competition schedule for the ending date. At midnight on that date, all missions will be disabled, and each team and individual score is tallied.

Qualifiers has ended, what happens next?

  • The CRCC team will tally-up and reviewthe results.  The results will be published soon after the end of the Qualifiers.
  • The teams that have earned an invitation the Finals based on each team’s performance during Boot Camp, Competition and Qualifiers will be announced within 4 days after the Qualifiers End.

How does a team earn an invitation to the Finals?

    • Teams receive an Invitation to the Finals based on performance and other criteria from the Boot Camp, Competition and Qualifiers phases. See competition rules for details.
    • Invitations will be extended based on the number of spaces available at the state or regional finals.
    • Factors each competition may use for qualification include:
      • Top teams from any school or club/organization with the highest Qualifiers Scores
      • Teams from Schools with outstanding success in areas like Diversity, participation, completion of all missions. or other unique factors  at the discretion of the organizers.

    [1] Please see CRCC General Guidelines + Rules for a complete description/explanation for the competition.

Who comes to the Finals?

  • Two (2) students from each school, class or club/organization that receives an Invitation to the Finals attend and represent their school or club/organization as a single team of two (2) competitors;
    • additional teams may be invited from a school at the discretion of Sponsor/Host/CRCC
    • CRCC has a strong preference for one male/one female representative in teams
    • Educators select student representatives and are encouraged to have students nominate/vote
    • At least one Educator chaperones the team
  • Additional students and educators and family members may attend as spectators

What are the Finals? What happens there? Where are they held?

  • Finals are held as in-person codeathons where teams compete live during two phases comprised of new missions. Finals are typically hosted on a college/university campus in your region
    • Some finals, depending on geography and factors not necessarily within CRCC’s control, e.g.: weather, may entirely or partially occur as virtual events.
    • Specific teams may request to participate remotely if travel is not feasible
  • Special guests, including professionals, college and graduate students, and academics attend and speak with students, educators and families about their STEM/STEAM experience(s) and STEM/STEAM-related study and career opportunities.

What does CRCC evaluate during the Finals?

  • CRCC will evaluate each team’s total score and may look to other variables, including time to complete, number of missions attempted/completed, strategy, and code.

If you can’t find answers to your question(s) below, go to the “Contact Us” page send us a message.